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Components

Displaying 61 - 80 of 92

launchy

by svinkle

Launchy: An Accessible Modal Window

EyeBind

by tqphan

EyeBind is an open source keyboard simulator for the Tobii EyeX.

EyeXMouse

by mikethrussell

Mouse cursor control for the Tobii EyeX

Gazer-Cocoa

by edave

Gaze-tracking for OS X, made simple

ember-a11y-landmarks

by ember-a11y

Ember addon to help with landmark roles for better accessibility

AccessTooltip

by access42

A lightweight Javascript function to make the title attribute accessible for keyboard user

a11y-meetups

by t12t

A curated list of web accessibility meetups

voice-command

by baluubas

Node module for voice commands using native, offline speech recognition.

camera-canvas

by chriskwan

Image Editing Software for People with Disabilities

wespeak

by AlanBell

Augmentative and Alternative Communication For the Web

accessible-tabs

by oliverfarrell

A JavaScript plugin for building accessible and responsive tabs.

PointAndControl

by teco-kit

Using the MS Kinect sensor to select objects around you by pointing

AsTeRICS Nexus Connector

This component for the AsTeRICS Framework allows to add custom AsTeRICS one-fits-one accessibility to your applications and web pages via the NEXUS API

Open BCI: Bioelectric Signal Acquisition and Processing

The Open BCI project provides open source hardware and software for bioelectric signal acquisition systems (biosignal amplifiers).

AFB Accessible Html5 Video Player

Fully accessible, embedded video player with HTML5 controls. 

User Interface Options Plus (UIO+)

by Fluid Project

User Interface Options Plus (UIO+) allows you to customize websites to match your own personal needs and preferences. Settings for the adaptations can be set via the UIO+ adjuster panel or, if on a GPII (Global Public Inclusive Infrastructure) enable machine, from a keyed in preference set.

Integrated Smart Home Example in AsTeRICS

This building block demonstrates an integrated Smart Home environment based on AsTeRICS.

TobiiEyeX: Eye Tracking in AsTeRICS

Use eye movements and hovering to select user interface buttons.